[PDF.56lu] Critical Gaming: Interactive History and Virtual Heritage (Digital Research in the Arts and Humanities)
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Critical Gaming: Interactive History and Virtual Heritage (Digital Research in the Arts and Humanities)
Erik Champion
[PDF.vl99] Critical Gaming: Interactive History and Virtual Heritage (Digital Research in the Arts and Humanities)
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| #2732581 in eBooks | 2016-03-09 | 2016-03-09 | File type: PDF||||"...proposes a number of intriguing and provocative suggestions, relating to both our theoretical understanding of games and in giving more empirical recommendations for the future of heritage- or simulation-focused gaming experiences, and lays the ground
This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design...
You easily download any file type for your device.Critical Gaming: Interactive History and Virtual Heritage (Digital Research in the Arts and Humanities) | Erik Champion. Which are the reasons I like to read books. Great story by a great author.